Unit: Jake (HazMat Worker) by Vuldacon  October 30, 2014

Programs Used: Poser 6, Jasc Paint Shop Pro 9, Pedit palette editor, 
                         Moenirs Flicster and Steph's Storyboard Creator.

Included Files:
JakeDefault.flc
JakeRun.flc
JakeFortify.flc 
JakeFidget.flc
JakeAttackA.flc
JakeAttackB.flc
JakeDeath.flc
JakeVictory.flc

Sounds:
JakeAttackA.wav
JakeAttackB.wav
JakeRun.wav
JakeFortify.wav
JakeFidget.wav 
JakeDeath.wav
JakeVictory.wav

JakeLarge.pcx, JakeSmall.pcx
Jake_units_32.pcx 
Alternate Civilopedia Images with different colored backgrounds.
Adjusted .INI File

Credits: Firaxis for the Civ III Game, 
             Moenir for Flicster, 
             Steph for his Storyboard Builder (SBB) 
             and Bertram Simon for Pedit palette editor.

This Unit was created for my Game "Escape From Zombie Island 2 Complete" 
but if this HazMat Worker Unit can find a place in one of your games, you are welcome to use it.

Some Recommended Settings:
Bombard Distance 1 Tile
Strong Attack/Defense and Bombard Strength
Move 2 or 3
Blitz
Special Actions: Flag Bombard
Ranged Attack
Flag only Clear Pollution under Worker/Engineer Actions
300 Worker Strength
Offence and Artillery
Requires Fuel Resource


Enjoy...

Cheers,
Vuldacon